![]() ![]() Simply throwing my cap on BB while stood on the pillar doesn’t grant enough time to fly all the way over to the block, so I had to perform another long jump off the pillar and quickly perform an inch-perfect 180 in mid-air to land the cap on the pursuing enemy. First, and crucially, knocking his hat off as he approached me, I then had to perform a long jump followed by a cap throw/dive combo to a nearby pillar all while spinning the camera round mid-action to make sure I got my jump on target. To get the Bullet Bill over to that far away block, I had to stand near to his spawn point on the edge of a broken bit of wall and lure him over to me. The only problem is that there aren’t any Bullet Bills for miles, and the closest one I found was on the eastern side of the Tostarena Ruins by the Sand Pillar checkpoint. Conventional means won’t break it open, and the only way to succeed is by capturing a Bullet Bill and flying into it. To gain your reward, you’re tasked with destroying a block on top of a pillar in the middle of nowhere. The level of precise timing and acrobatics I needed to collect this Moon was so high that I’m still not convinced that I did it in the most efficient way possible. If you’re going in level order, this is probably the first Moon in the game to truly test your skill to the limit. Either way, they were hard for me so leave it, yeah? On the Eastern Pillar (Sand Kingdom) Here are ten examples that will either have you shaking with PTSD-induced rage or have you shouting “git-a-gud” in a dodgy Italian accent. Typically, and true to the form of its predecessors, Odyssey ramps up the challenge post-credits, especially on its final two bonus levels (more on those later), but even before the main quest is over the game is prone to the odd difficulty spike when you least expect it. Odyssey is not a complete cakewalk throughout, however, and there are several Moons that are about as relaxing to collect as a piece of hay from a massive stack full of needles. I’m certainly not going to be using this article to decry claims that the game can be a little easy at times – hell, some Moons are literally as difficult to obtain as getting dressed – but that largely adds to the sense of relaxing whimsy that most 3D Mario titles offer. Read some reviews of Mazza’s latest 3D outing and a fair few of them will probably claim that the game is too easy for the most part. Super Mario Odyssey is a joyous romp through a variety of charming and colorful locations that is impossible to play without wearing a constant smile on your face. Collecting all the Moons in Super Mario Odyssey
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